SPECIAL REPORT on Projects for Teenagers

Working on Projects with Teenagers

                           Parents Working on Projects with Teenagers

 
As parents, our main goal in raising children is to prepare them for life. When they are small, we protect and care for them, provide for them, and even provide for their enjoyment and entertainment, but these are secondary, not primary goals. The purpose of childhood is to learn the skills, beliefs, and morals of society in order to be valuable, productive members as adults.

 

Teaching a teenager a craft or skill therefore teaches them more than a skill; it promotes self-esteem and confidence, and shows them they have a place in adult society.

Projects for teenagers, such as Sewing, woodworking, meal planning and preparation in particular accomplish this, as they are perceived as adult activities. Producing a tangible, useful result promotes satisfaction as well. The Amish, for example, require children to leave school after eighth grade to learn a trade. They believe that occupational training keeps the teens out of trouble due to right attitude.

 

This same belief is reflected in many rural, agricultural areas. There is belief in the value of the socialization and orientation that happen while working with adults, and also the passing on of values and culture. For adults who work with teens, this is a chance to return to the tradition of passing their skills on to the next generation.

                           And teens earn the respect of their parents
Since many adults no longer produce handcrafts themselves, often  parents turn to their teens for help doing projects. (Consider how the computer skills of teenagers are often called upon by parents who may not understand the mysteries, or potential dangers when using their computers online)

 

Teens appreciate learning real life skills, need the challenge to continue developing, and can maybe turn their new knowledge into a way to earn some money. With earning comes a new sense of responsibility, building on their strengths and recognizing their weaknesses. They appreciate the positive feedback they get from others and they get a chance to use that hand-eye coordination they've developed playing video games.

They can then move on to bigger projects, such as making furniture, or designing their own clothes. This would play right into the teens' need for control, and desire for independence and being cool.


They can even take their skills out into the community via volunteer work, such as Habitat for Humanity, all starting from a project shared with their Mother or Father, or both proud parents.




 

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